PS3 Linux: First Aid For Fedora 7 (Updated)

October 27th, 2007 by Ozzy

This article describes some pitfalls I have encountered while installing Fedora 7 (PAL Mode, Kernel Problems, …) on my PS3 and their workarounds.

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Shader Development : The Shader Library

October 17th, 2007 by Ozzy

Presenting : The Shader Library
If you haven’t noticed yet there is a new category on this page called Shader Library.
It represents a collection of HLSL Shaders I have been working on recently. I’ll try to update this collection with at least one new effect each week.

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PS3 Linux: Remote Development with SSH and SSHFS

August 29th, 2007 by Ozzy

One of the biggest obstacles I had to deal with, while trying to develop some Cell BE programs on my PS3, was the Screen Resolution of my Non-HDTV. This guide covers how to do remote programming on the PS3 with SSH and SSHFS and get around this problem.

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PS3 Programming: SimpleCube on PPU

July 17th, 2007 by Ozzy

I decided to take a look at the CellSDK sample libraries and take Mike Acton’s Handy PS3 Linux Framebuffer Utilities for a drive.
This is what came out: A simple 3D Cube Wireframe Renderer on the PPU.

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PS3 Linux: Compiling an Experimental Kernel and Enabling WLAN on Linux for PS3

July 6th, 2007 by Ozzy

This short guide covers how to compile and run an experimantal kernel on linux for Playstation 3 as well as how to enable WLAN on it.

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I thought what I'd do was, I'd pretend I was one of those deaf-mutes. That way I wouldn't have to have any goddam stupid useless conversations with anybody. If anybody wanted to tell me something, they'd have to write it on a piece of paper and shove it over to me. They'd get bored as hell doing that after a while, and then I'd be through with having conversations for the rest of my life.