PS3 Programming: SimpleCube on PPU
July 17th, 2007 by Ozzy
I decided to take a look at the CellSDK sample libraries and take Mike Acton’s Handy PS3 Linux Framebuffer Utilities for a drive.
This is what came out: A simple 3D Cube Wireframe Renderer on the PPU.

Watch on YouTube©.
As the title says this is PPU Only, so don’t expect miracles. It uses a simple Bresenham Line Drawing Algorithm (scalar) rotates the Cube around each of it’s axis by 5 degress every frame and finally shuts down after 15 seconds.
Feel free to do anything you like with it.
Download: simplecube.tar.gz (right-click ->save as…) 25.6 KB – Makefile and Binaries included.
August 17th, 2007 at 1:49 am
Nice work. You’ve been added to Stumbleupon’s network. Feel free to add a button and I look forward to viewing your work in the future. Is there an RSS feed by chance?
August 19th, 2007 at 9:09 pm
Thanks.
Check out the Meta field on the right side for RSS-Feeds.
November 6th, 2007 at 9:31 pm
SDL is pretty good for framebuffer access and keyboard/mouse events…
http://www.libsdl.org
im using that and sdk 2.1 to develop software rasterizer for my ps3 :)
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Watch on YouTube©…..
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